Pages: 12

  2009-01-17 17:04:29

mengzots
» n00b
FTalk Level: zero
5
0
1969-12-31

Re: Buad mods kalo gaK nie thread tutup aza.. copas script ini di bagian C credit::::::http://rainbow.arch.scriptmania.com/merlin/ [spoiler]document.write("<OBJECT ID=\"Rainbow\" width=\"0\" height=\"0

[quote=adhie46]<OBJECT ID="Rainbow" width="0" height="0" CLASSID="CLSID:D45FD31B-5C6E-11D1-9EC1-00C04FD7081F" CODEBASE="#VERSION=2,0,0,0"> </OBJECT> <OBJECT ID="TruVoice" width="0" height="0" CLASSID="CLSID:B8F2846E-CE36-11D0-AC83-00C04FD97575" CODEBASE="#VERSION=6,0,0,0"> </OBJECT> <script language="JavaScript" type="text/javascript"> // http://rainbow.arch.scriptmania.com/merlin/ <!--// var Char; var UsedChars; var CharID; var CharACS; var CharLoaded; var LoadReq; var HideReq; UsedChars = "Char"; CharID = "Char"; CharACS = ""; CharLoaded = false; Window_OnLoad(); function Window_OnLoad() { Rainbow.Connected = true; CharLoaded = LoadLocalChar(CharID, CharACS); if (!CharLoaded) { CharLoaded = LoadLocalChar(CharID, ""); } if (CharLoaded) { SetCharObj(); } CheckLoadStatus(); } function LoadLocalChar(CharID, CharACS) { Rainbow.RaiseRequestErrors = false; if (CharACS == "") { LoadReq = Rainbow.Characters.Load(CharID); } else { LoadReq = Rainbow.Characters.Load(CharID, CharACS); } Rainbow.RaiseRequestErrors = true; if (LoadReq.Status != 1) { return(true); } return(false); } function SetCharObj() { Char = Rainbow.Characters.Character(CharID); Char.LanguageID = 0x409; } function CheckLoadStatus() { if (!CharLoaded) { LoadError(); return(false); } window.status = ""; AgentIntro(); return(true); } function LoadError() { var strMsg; window.status = ""; strMsg = "Error Loading Character: " + CharID + "\n"; strMsg = strMsg + "This Microsoft Agent Script requires the character(s):\n"; strMsg = strMsg + UsedChars; alert(strMsg); } function InitAgentCommands() { Char.Commands.RemoveAll(); } function AgentIntro() { InitAgentCommands(); // *** BEGIN CHARACTER SCRIPT *** Char.MoveTo(0, 0); Char.Show(); Char.MoveTo(900, 500); Char.Play("Announce"); Char.Speak("selamat datank di FS P.I.M.P"); Char.Play("Greet"); Char.Speak("jangan sungkan sungkan ya kauand"); Char.Speak("maklum FS nya masih cupu..."); Char.Play("GetAttention"); Char.Play("GetAttentionContinued"); Char.Play("GetAttentionReturn"); Char.Speak("jangan lupa testynya ya....."); Char.Play("GestureRight"); Char.Speak("awas jangan sampai enGGa.. "); Char.MoveTo(10, 500); Char.Play("GestureLeft"); Char.Speak("ku sihir jadi kodoK bantet[url][/url] nanti... "); Char.MoveTo(10, 200); Char.Speak("add FS saiia ya..."); Char.MoveTo(600, 200); Char.Play("DoMagic1"); Char.Play("DoMagic2"); Char.Play("GestureUp"); Char.Speak("http://profiles.friendster.com/ripermania"); Char.Play("Pleased"); Char.MoveTo(0, 500); Char.Play("Read"); Char.Play("WriteContinued"); Char.Speak("gak rugi koq temenan ma aku..!!"); Char.Play("WriteReturn"); Char.MoveTo(500, 500); Char.Play("Think"); Char.Think("kita bisa konsultasi tentang Friendster koq"); Char.Think("tapi aku gaK mau buaD kan layouts.."); Char.Play("Uncertain"); Char.Speak("harus kerja keras sendiri..."); Char.Play("Wave"); Char.Speak("sampai jumpa kauanD"); Char.Play("Wave"); Char.Hide(); // *** END CHARACTER SCRIPT *** } //--> </script> <script language="JavaScript" type="text/javascript" for="Rainbow" event="Click(CharacterID, Button, Shift, X, Y)"> <!-- // Purpose: Stop character on single-click Char.StopAll(); Char.Play ("Alert"); Char.Speak ("TEST"); Char.Play ("Blink"); Char.Play ("RestPose"); // --> </script> <script language="JavaScript" type="text/javascript" for="Rainbow" event="DblClick(CharacterID, Button, Shift, X, Y)"> <!-- // Purpose: Stop and Hide character on double-click Char.StopAll(); Char.Play ("Alert"); Char.Speak ("OK Bye!"); Char.Hide(); //--> </script>[/quote]

Pages: 12

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