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Checks the Keyboard.GetState() property to see if the escape key is down, and exit's the game. [b]Last Modified:[/b] December 23, 2007 [b]Instructions:[/b] 1) Make sure you have the XNA Framework in

#1  2008-11-11 11:30:06

creamownedz
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Checks the Keyboard.GetState() property to see if the escape key is down, and exit's the game. [b]Last Modified:[/b] December 23, 2007 [b]Instructions:[/b] 1) Make sure you have the XNA Framework in

Checks the Keyboard.GetState() property to see if the escape key is down, and exit's the game. [b]Last Modified:[/b] December 23, 2007 [b]Instructions:[/b] 1) Make sure you have the XNA Framework installed. 2) Copy and paste the snippet to a class. 3) Call the subroutine in the Update() subroutine. <">
  • ARCHIVES 
  • » Checks the Keyboard.GetState() property to see if the escape key is down, and exit's the game. [b]Last Modified:[/b] December 23, 2007 [b]Instructions:[/b] 1) Make sure you have the XNA Framework in

Pages: 1

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