Mods: Kindly close this topic, if u find emm non sense. Lolx.
The process:
1. Choose ur desired feature below...
[spoiler]a. The ticker style
[quote]<html>
<head>
<style type="text/css">
<!--
body{
background-image : url([b]IMAGE URL HERE[/b]);
background-repeat : repeat;
}
a:link { color: #003399}
a:visited { color: #993399}
a:hover { color: #009999}
a:active { color: #993333}
-->
</style>
</head>
<body>
<script language="JavaScript">
<!--
// 1996 by Christoph Bergmann...
http://acc.de/cb
// Please keep this note...
// global variables
var max=0;
function textlist()
{
max=textlist.arguments.length;
for (i=0; i<max; i++)
this[i]=textlist.arguments[i];
}
tl=new textlist
(
"[b]welcome to my profile![/b]"
);
var x=0; pos=0;
var l=tl[0].length;
function textticker()
{
document.tickform.tickfield.value=tl[x].substring(0,pos)+"_";
if(pos++==l)
{
pos=0;
setTimeout("textticker()",1000);
x++;
if(x==max)
x=0;
l=tl[x].length;
} else
setTimeout("textticker()",50);
}
// end -->
</script>
</head>
<center><font <h1><FONT FACE="verdana" SIZE="4" COLOR="green">Shout!</font></h1></center>
<script language="JavaScript">
<!--
document.write("<CENTER><FORM NAME=\"tickform\">");
document.write("<INPUT TYPE=\"TEXT\" NAME=\"tickfield\" SIZE=\"48\"COLOR=\"#FFFFFF\">");
document.write("</FORM></CENTER>");
textticker();
//-->
</script>
</body>
</html>[/quote]
b. The Sliding info style
[quote]<html>
<head>
<style type="text/css">
<!--
body{
background-image : url([b]IMAGE URL HERE[/b]);
background-repeat : repeat;
}
-->
</style>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Chris Englmeier <machin@mindspring.com>
<!-- Begin
var Temp;
setClock();
function setClock() {
Temp = "";
now = new Date();
var CurHour = now.getHours();
var CurMinute = now.getMinutes();
now = null;
if( CurHour > 12 ) {
CurHour = CurHour - 12;
ampm = 1;
}
else
ampm = 0;
if( CurHour == 0 )
CurHour = 12;
if( CurMinute < 10 )
CurMinute = "0" + CurMinute;
CurHour = "<FONT SIZE=2><B>" + CurHour + ":" + CurMinute + "</B>";
if( ampm == 1 )
CurHour = CurHour + " P.M.";
else
CurHour = CurHour + " A.M.";
Temp = CurHour;
}
function pathOnly (InString) {
LastSlash=InString.lastIndexOf ('/', InString.length-1)
OutString=InString.substring (0, LastSlash+1)
return (OutString);
}
// End -->
</SCRIPT>
</head>
<body onLoad="StartHeadliner()">
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Jan Pijnacker <Jan_P@dds.nl> -->
<!-- Begin
typeWriterWait=120 // Typewriter delay
blinkTextWait=1000 // Blinking delay
blinkSpacesWait=300 // Blinking 'blank-spaces' delay
blinkMax=3 // how many times to blink
expandWait=100 // expanding headliner delay
scrollWait=90 // scrolling headliner delay
scrollWidth=34 // characters in scroll display
randomLines=false // randomly choose lines? (true or false)
lineMax=7 // how many lines you have
lines=new Array(lineMax)
// Use this format for all the lines below:
// (display text, url or mailto, frame name, effect, delay time)
lines[1]=new Line("[b]My kingdom[/b]", "#", "", Blink, 500)
lines[2]=new Line("[b]Kindly post some comments[/b]' !", "", "", Scroll, 1000)
lines[3]=new Line("[b]Wouldn't this be good on yo,ur proffy?[/b]", "", "", Static, 3500)
lines[4]=new Line("[b]Many ways to present information....[/b]", "", "", Expand, 2000)
lines[5]=new Line("[b]Each message can even take the visitor to different a URL when clicked or just put a NULL URL![/b]", "", "", Scroll, 3000)
lines[6]=new Line("[b]Enjoy!!![/b]", "#", "", TypeWriter, 1500)
lines[7]=new Line("[b]Hahaha[/b]", "#", "", Static, 3500)
// Don't change these variables below :-)
lineText=""
timerID=null
timerRunning=false
spaces=""
charNo=0
charMax=0
charMiddle=0
lineNo=0
lineWait=0
function Line(text, url, frame, type, wait) {
this.text=text
this.url=url
this.frame=frame
this.Display=type
this.wait=wait
}
function StringFill(c, n) {
var s=""
while (--n >= 0) {
s+=c
}
return s
}
function getNewRandomInteger(oldnumber, max) {
var n=Math.floor(Math.random() * (max - 1) + 1)
if (n >= oldnumber) {
n++
}
return n
}
function getRandomInteger(max) {
var n=Math.floor(Math.random() * max + 1)
return n
}
function GotoUrl(url, frame) {
if (frame != '') {
if (frame == 'self') self.location.href=url
else if (frame == 'parent') parent.location.href=url
else if (frame == 'top') top.location.href=url
else {
s=eval(top.frames[frame])
if (s != null) top.eval(frame).location.href=url
else window.open(url, frame, "toolbar=yes,status=yes,scrollbars=yes")
}
}
else window.location.href=url
}
function Static() {
document.formDisplay.buttonFace.value=this.text
timerID=setTimeout("ShowNextLine()", this.wait)
}
function TypeWriter() {
lineText=this.text
lineWait=this.wait
charMax=lineText.length
spaces=StringFill(" ", charMax)
TextTypeWriter()
}
function TextTypeWriter() {
if (charNo <= charMax) {
document.formDisplay.buttonFace.value=lineText.substring(0, charNo)+spaces.substring(0, charMax-charNo)
charNo++
timerID=setTimeout("TextTypeWriter()", typeWriterWait)
}
else {
charNo=0
timerID=setTimeout("ShowNextLine()", lineWait)
}
}
function Blink() {
lineText=this.text
charMax=lineText.length
spaces=StringFill(" ", charMax)
lineWait=this.wait
TextBlink()
}
function TextBlink() {
if (charNo <= blinkMax * 2) {
if ((charNo % 2) == 1) {
document.formDisplay.buttonFace.value=lineText
blinkWait=blinkTextWait
}
else {
document.formDisplay.buttonFace.value=spaces
blinkWait=blinkSpacesWait
}
charNo++
timerID=setTimeout("TextBlink()", blinkWait)
}
else {
charNo=0
timerID=setTimeout("ShowNextLine()", lineWait)
}
}
function Expand() {
lineText=this.text
charMax=lineText.length
charMiddle=Math.round(charMax / 2)
lineWait=this.wait
TextExpand()
}
function TextExpand() {
if (charNo <= charMiddle) {
document.formDisplay.buttonFace.value=lineText.substring(charMiddle - charNo, charMiddle + charNo)
charNo++
timerID=setTimeout("TextExpand()", expandWait)
}
else {
charNo=0
timerID=setTimeout("ShowNextLine()", lineWait)
}
}
function Scroll() {
spaces=StringFill(" ", scrollWidth)
lineText=spaces+this.text
charMax=lineText.length
lineText+=spaces
lineWait=this.wait
TextScroll()
}
function TextScroll() {
if (charNo <= charMax) {
document.formDisplay.buttonFace.value=lineText.substring(charNo, scrollWidth+charNo)
charNo++
timerID=setTimeout("TextScroll()", scrollWait)
}
else {
charNo=0
timerID=setTimeout("ShowNextLine()", lineWait)
}
}
function StartHeadliner() {
StopHeadliner()
timerID=setTimeout("ShowNextLine()", 2000)
timerRunning=true
}
function StopHeadliner() {
if (timerRunning) {
clearTimeout(timerID)
timerRunning=false
}
}
function ShowNextLine() {
if (randomLines) lineNo=getNewRandomInteger(lineNo, lineMax)
else (lineNo < lineMax) ? lineNo++ : lineNo=1
lines[lineNo].Display()
}
function LineClick(lineNo) {
document.formDisplay.buttonFace.blur()
if (lineNo > 0) GotoUrl(lines[lineNo].url, lines[lineNo].frame)
}
with (document) {
write('<center><form name="formDisplay"><input type="button"')
write('name="buttonFace" value="[b]My profile presents....[/b]"')
write('onClick="LineClick(lineNo)"></input></form></center>')
}
// End -->
</SCRIPT>
<CENTER>
<TABLE BGCOLOR="[b]#ffe9bf[/b]" cellpadding=3 border=1>
<TR><TD align=center>
<SCRIPT>
document.write( Temp );
</SCRIPT>
</TD></TR>
</TABLE>
</CENTER>
</body>
</html>[/quote]
c. The typing show style
[quote]<HTML>
<HEAD>
<LINK href="general.css" rel="stylesheet" type="text/css">
<SCRIPT LANGUAGE="JavaScript">
<!-- Begin
var CurrentMsg = '[b]Visit my site[/b]';
function update(msg) {
var pad_str="";
n = msg.length;
if(n<72) {
pad = (73-n)/2;
for(var i=0; i<pad; i++) {
pad_str+=" ";
}
}
CurrentMsg = pad_str + msg;
document.messages.field.value = CurrentMsg;
clearTimeout(timer);
timer = setTimeout("idleMsg()",2500);
}
function MakeArray(n) {
this.length=n;
for(var i = 1; i<= n; i++) {
this[i] = "";
}
return(this);
}
var index = 1;
var notice_num = 9;
var notices = new MakeArray(notice_num);
notices[1] = "[b]Welcome![/b]";
notices[2] = "[b]Hey, thanks for coming!![/b]";
notices[3] = "[b]visit my site[/b]";
notices[4] = "[b]is it ok[/b]";
notices[5] = "[b]well then[/b]";
notices[6] = "[b]go to..[/b]";
notices[7] = "[b]
www.xiruki217.7p.com[/b]";
notices[8] = "[b]enjoy!!![/b]";
var timer = setTimeout('idleMsg()',1500);
function nochange() {
document.messages.field.value = CurrentMsg;
}
function idleMsg() {
update(notices[index++]);
if(index>notice_num) {
index=1;
}
}
// End -->
</SCRIPT>
<style type="text/css">
body {
background-color: #000000;
background-image: url("[b]IMAGE URL HERE[/b]");
background-repeat: repeat;
background-attachment: fixed;
background-position: top left;
}
</style>
</HEAD>
<BODY>
<CENTER>
<FORM name="messages" onSubmit="return false">
<input type="text" name="field" size=33 value=" [b]Hello? Welcome to my fs[/b]" onFocus="self.status='This is a JavaScript information data field'; return true" onChange="nochange()">
</FORM>
</CENTER>
<br><br>
<CENTER><img src='[b]ANY KIND OF A TINY IMAGE URL[/b]'></CENTER>
</BODY>
</HTML>[/quote]
d. Switching style
[quote]<html>
<head>
<style type="text/css">
<!--
body{
background-image : url([b]IMAGE URL[/b]);
background-repeat : repeat;
}
-->
</style>
</head>
<body>
<CENTER><H1><FONT FACE="verdana" SIZE="2" COLOR="white">ERROR:
U HAVE ONLY 15 SEC. TO VIEW THIS PAGE!</FONT></H1></CENTER>
<form name="redirect">
<center>
<font face="Arial" color="white"><b><br><br>
<form>
<input type="text" size="3" name="redirect2">
</form>
seconds</b></font>
</center>
<script>
<!--
/*
Count down then redirect script
By Website Abstraction (
http://wsabstract.com)
Over 400+ free scripts here!
*/
//change below target URL to your own
var targetURL="http://xiruki.fileave.com/commentome.html "
//change the second to start counting down from
var countdownfrom=15
var currentsecond=document.redirect.redirect2.value=countdownfrom+1
function countredirect(){
if (currentsecond!=1){
currentsecond-=1
document.redirect.redirect2.value=currentsecond
}
else{
window.location=targetURL
return
}
setTimeout("countredirect()",1000)
}
countredirect()
//-->
</script>
</body>
</html>[/quote]
e. Neon Style
[quote]<html>
<head>
<style type="text/css">
<!--
body{
background-image : url([b]IMAGE URL[/b]);
background-repeat : repeat;
}
-->
</style>
</head>
<body>
<h2><script language="JavaScript1.2">
//Neon Lights Text II by G.P.F. (gpf@beta-cc.de)
//visit
http://www.beta-cc.de
//Visit
http://www.dynamicdrive.com for this script
var message="[b]Thank you for visiting...[/b]"
var neonbasecolor="gray"
var neontextcolor="yellow"
var neontextcolor2="#FFFFA8"
var flashspeed=100 // speed of flashing in milliseconds
var flashingletters=3 // number of letters flashing in neontextcolor
var flashingletters2=1 // number of letters flashing in neontextcolor2 (0 to disable)
var flashpause=0 // the pause between flash-cycles in milliseconds
///No need to edit below this line/////
var n=0
if (document.all||document.getElementById){
document.write('<center><font color="'+neonbasecolor+'">')
for (m=0;m<message.length;m++)
document.write('<span id="neonlight'+m+'">'+message.charAt(m)+'</span>')
document.write('</font></center>')
}
else
document.write(message)
function crossref(number){
var crossobj=document.all? eval("document.all.neonlight"+number) : document.getElementById("neonlight"+number)
return crossobj
}
function neon(){
//Change all letters to base color
if (n==0){
for (m=0;m<message.length;m++)
crossref(m).style.color=neonbasecolor
}
//cycle through and change individual letters to neon color
crossref(n).style.color=neontextcolor
if (n>flashingletters-1) crossref(n-flashingletters).style.color=neontextcolor2
if (n>(flashingletters+flashingletters2)-1) crossref(n-flashingletters-flashingletters2).style.color=neonbasecolor
if (n<message.length-1)
n++
else{
n=0
clearInterval(flashing)
setTimeout("beginneon()",flashpause)
return
}
}
function beginneon(){
if (document.all||document.getElementById)
flashing=setInterval("neon()",flashspeed)
}
beginneon()
</script></h2>
</body>[/quote]
f. Tic tac toe Game
[quote]<html>
<head>
<style type="text/css">
<!--
body{
background-image : url(http://th55.photobucket.com/albums/g127/TwilightsAngelGuardian/Singers-Bands/Nick%20Black/th_background.jpg);
background-repeat : repeat;
}
-->
</style>
</head>
<body><FONT FACE="verdana" SIZE="3" COLOR="yellow">PLAY HERE!</FONT></CENTER>
<SCRIPT>
/*
Code Written by Cory Fogliani (Email: cory@ijustdontcare.com)
Testers: Cory Fogliani, Chris Gordon
Featured on JavaScript Kit (
http://javascriptkit.com)
For this and over 400+ free scripts, visit
http://javascriptkit.com
*/
//if IE4/NS6, apply style
if (document.all||document.getElementById){
document.write('<style>.tictac{')
document.write('width:50px;height:50px;')
document.write('}</style>')
}
var sqr1
var sqr2
var sqr3
var sqr4
var sqr5
var sqr6
var sqr7
var sqr8
var sqr9
var sqr1T = 0
var sqr2T = 0
var sqr3T = 0
var sqr4T = 0
var sqr5T = 0
var sqr6T = 0
var sqr7T = 0
var sqr8T = 0
var sqr9T = 0
var moveCount = 0
var turn = 0
var mode = 1
function vari()
{
sqr1 = document.tic.sqr1.value
sqr2 = document.tic.sqr2.value
sqr3 = document.tic.sqr3.value
sqr4 = document.tic.sqr4.value
sqr5 = document.tic.sqr5.value
sqr6 = document.tic.sqr6.value
sqr7 = document.tic.sqr7.value
sqr8 = document.tic.sqr8.value
sqr9 = document.tic.sqr9.value
}
function check()
{
if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("You Win!")
reset()
}
else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
{
alert("You Win!")
reset()
}
else
{
winCheck()
check2()
drawCheck()
}
}
function check2()
{
vari()
drawCheck()
if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("You Lose!")
reset()
}
else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ")
{
alert("You Lose!")
reset()
}
}
function player1Check()
{
if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
{
alert("Player 1 wins!")
reset()
}
else
{
player2Check()
drawCheck()
}
}
function player2Check()
{
vari()
drawCheck()
if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ")
{
alert("Player 2 wins!")
reset()
}
}
function drawCheck()
{
vari()
moveCount = sqr1T + sqr2T + sqr3T + sqr4T + sqr5T + sqr6T + sqr7T + sqr8T + sqr9T
if(moveCount == 9)
{
reset()
alert("Draw")
}
}
function winCheck()
{
check2()
if(sqr1 == " O " && sqr2 == " O " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr2 == " O " && sqr3 == " O " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr4 == " O " && sqr5 == " O " && sqr6T == 0 && turn == 1)
{
document.tic.sqr6.value = " O "
sqr6T = 1;
turn = 0;
}
else if(sqr5 == " O " && sqr6 == " O " && sqr4T == 0 && turn == 1)
{
document.tic.sqr4.value = " O "
sqr4T = 1;
turn = 0;
}
else if(sqr7 == " O " && sqr8 == " O " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr8 == " O " && sqr9 == " O " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr5 == " O " && sqr9 == " O " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr3 == " O " && sqr5 == " O " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr7 == " O " && sqr5 == " O " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr3 == " O " && sqr2T == 0 && turn == 1)
{
document.tic.sqr2.value = " O "
sqr2T = 1;
turn = 0;
}
else if(sqr4 == " O " && sqr6 == " O " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr7 == " O " && sqr9 == " O " && sqr8T == 0 && turn == 1)
{
document.tic.sqr8.value = " O "
sqr8T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr7 == " O " && sqr4T == 0 && turn == 1)
{
document.tic.sqr4.value = " O "
sqr4T = 1;
turn = 0;
}
else if(sqr2 == " O " && sqr8 == " O " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr3 == " O " && sqr9 == " O " && sqr6T == 0 && turn == 1)
{
document.tic.sqr6.value = " O "
sqr6T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr4 == " O " && sqr7 == " O " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr5 == " O " && sqr8 == " O " && sqr2T == 0 && turn == 1)
{
document.tic.sqr2.value = " O "
sqr2T = 1;
turn = 0;
}
else if(sqr6 == " O " && sqr9 == " O " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr4 == " O " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr2 == " O " && sqr5 == " O " && sqr8T == 0 && turn == 1)
{
document.tic.sqr8.value = " O "
sqr8T = 1;
turn = 0;
}
else if(sqr3 == " O " && sqr6 == " O " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr9 == " O " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr3 == " O " && sqr7 == " O " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else
{
computer()
}
check2()
}
function computer()
{
check2()
if(sqr1 == " X " && sqr2 == " X " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr2 == " X " && sqr3 == " X " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr4 == " X " && sqr5 == " X " && sqr6T == 0 && turn == 1)
{
document.tic.sqr6.value = " O "
sqr6T = 1;
turn = 0;
}
else if(sqr5 == " X " && sqr6 == " X " && sqr4T == 0 && turn == 1)
{
document.tic.sqr4.value = " O "
sqr4T = 1;
turn = 0;
}
else if(sqr7 == " X " && sqr8 == " X " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr8 == " X " && sqr9 == " X " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr5 == " X " && sqr9 == " X " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr3 == " X " && sqr5 == " X " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr7 == " X " && sqr5 == " X " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr3 == " X " && sqr2T == 0 && turn == 1)
{
document.tic.sqr2.value = " O "
sqr2T = 1;
turn = 0;
}
else if(sqr4 == " X " && sqr6 == " X " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr7 == " X " && sqr9 == " X " && sqr8T == 0 && turn == 1)
{
document.tic.sqr8.value = " O "
sqr8T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr7 == " X " && sqr4T == 0 && turn == 1)
{
document.tic.sqr4.value = " O "
sqr4T = 1;
turn = 0;
}
else if(sqr2 == " X " && sqr8 == " X " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr3 == " X " && sqr9 == " X " && sqr6T == 0 && turn == 1)
{
document.tic.sqr6.value = " O "
sqr6T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr4 == " X " && sqr7 == " X " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr5 == " X " && sqr8 == " X " && sqr2T == 0 && turn == 1)
{
document.tic.sqr2.value = " O "
sqr2T = 1;
turn = 0;
}
else if(sqr6 == " X " && sqr9 == " X " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr4 == " X " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr2 == " X " && sqr5 == " X " && sqr8T == 0 && turn == 1)
{
document.tic.sqr8.value = " O "
sqr8T = 1;
turn = 0;
}
else if(sqr3 == " X " && sqr6 == " X " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr9 == " X " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr3 == " X " && sqr7 == " X " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else
{
AI()
}
check2()
}
function AI()
{
vari()
if(document.tic.sqr5.value == " " && turn == 1)
{
document.tic.sqr5.value = " O "
turn = 0
sqr5T = 1
}
else if(document.tic.sqr1.value == " " && turn == 1)
{
document.tic.sqr1.value = " O "
turn = 0
sqr1T = 1
}
else if(document.tic.sqr9.value == " " && turn == 1)
{
document.tic.sqr9.value = " O "
turn = 0
sqr9T = 1
}
else if(document.tic.sqr6.value == " " && turn == 1)
{
document.tic.sqr6.value = " O "
turn = 0
sqr6T = 1
}
else if(document.tic.sqr2.value == " " && turn == 1)
{
document.tic.sqr2.value = " O "
turn = 0
sqr2T = 1
}
else if(document.tic.sqr8.value == " " && turn == 1)
{
document.tic.sqr8.value = " O "
turn = 0
sqr8T = 1
}
else if(document.tic.sqr3.value == " " && turn == 1)
{
document.tic.sqr3.value = " O "
turn = 0
sqr3T = 1
}
else if(document.tic.sqr7.value == " " && turn == 1)
{
document.tic.sqr7.value = " O "
turn = 0
sqr7T = 1
}
else if(document.tic.sqr4.value == " " && turn == 1)
{
document.tic.sqr4.value = " O "
turn = 0
sqr4T = 1
}
check2()
}
function reset()
{
document.tic.sqr1.value = " "
document.tic.sqr2.value = " "
document.tic.sqr3.value = " "
document.tic.sqr4.value = " "
document.tic.sqr5.value = " "
document.tic.sqr6.value = " "
document.tic.sqr7.value = " "
document.tic.sqr8.value = " "
document.tic.sqr9.value = " "
sqr1T = 0
sqr2T = 0
sqr3T = 0
sqr4T = 0
sqr5T = 0
sqr6T = 0
sqr7T = 0
sqr8T = 0
sqr9T = 0
vari()
turn = 0
moveCount = 0
}
function resetter()
{
reset()
}
</SCRIPT>
<CENTER>
<FORM NAME="tic">
<INPUT TYPE="button" NAME="sqr1" class="tictac" value=" " onClick="if(document.tic.sqr1.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr1.value = ' X '; sqr1T = 1; turn = 1; vari(); check();} else if(document.tic.sqr1.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr1.value = ' X '; sqr1T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr1.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr1.value = ' O '; sqr1T = 1; turn = 1; vari(); player1Check()} drawCheck()">
<INPUT TYPE="button" NAME="sqr2" class="tictac" value=" " onClick="if(document.tic.sqr2.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr2.value = ' X '; sqr2T = 1; turn = 1; vari(); check();} else if(document.tic.sqr2.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr2.value = ' X '; sqr2T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr2.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr2.value = ' O '; sqr2T = 1; turn = 1; vari(); player1Check()} drawCheck()">
<INPUT TYPE="button" NAME="sqr3" class="tictac" value=" " onClick="if(document.tic.sqr3.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr3.value = ' X '; sqr3T = 1; turn = 1; vari(); check();} else if(document.tic.sqr3.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr3.value = ' X '; sqr3T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr3.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr3.value = ' O '; sqr3T = 1; turn = 1; vari(); player1Check()} drawCheck()"><br />
<INPUT TYPE="button" NAME="sqr4" class="tictac" value=" " onClick="if(document.tic.sqr4.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr4.value = ' X '; sqr4T = 1; turn = 1; vari(); check();} else if(document.tic.sqr4.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr4.value = ' X '; sqr4T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr4.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr4.value = ' O '; sqr4T = 1; turn = 1; vari(); player1Check()} drawCheck()">
<INPUT TYPE="button" NAME="sqr5" class="tictac" value=" " onClick="if(document.tic.sqr5.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr5.value = ' X '; sqr5T = 1; turn = 1; vari(); check();} else if(document.tic.sqr5.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr5.value = ' X '; sqr5T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr5.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr5.value = ' O '; sqr5T = 1; turn = 1; vari(); player1Check()} drawCheck()">
<INPUT TYPE="button" NAME="sqr6" class="tictac" value=" " onClick="if(document.tic.sqr6.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr6.value = ' X '; sqr6T = 1; turn = 1; vari(); check();} else if(document.tic.sqr6.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr6.value = ' X '; sqr6T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr6.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr6.value = ' O '; sqr6T = 1; turn = 1; vari(); player1Check()} drawCheck()"><br />
<INPUT TYPE="button" NAME="sqr7" class="tictac" value=" " onClick="if(document.tic.sqr7.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr7.value = ' X '; sqr7T = 1; turn = 1; vari(); check();} else if(document.tic.sqr7.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr7.value = ' X '; sqr7T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr7.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr7.value = ' O '; sqr7T = 1; turn = 1; vari(); player1Check()} drawCheck()">
<INPUT TYPE="button" NAME="sqr8" class="tictac" value=" " onClick="if(document.tic.sqr8.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr8.value = ' X '; sqr8T = 1; turn = 1; vari(); check();} else if(document.tic.sqr8.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr8.value = ' X '; sqr8T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr8.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr8.value = ' O '; sqr8T = 1; turn = 1; vari(); player1Check()} drawCheck()">
<INPUT TYPE="button" NAME="sqr9" class="tictac" value=" " onClick="if(document.tic.sqr9.value == ' ' && turn == 0 && mode == 1) {document.tic.sqr9.value = ' X '; sqr9T = 1; turn = 1; vari(); check();} else if(document.tic.sqr9.value == ' ' && turn == 1 && mode == 2) {document.tic.sqr9.value = ' X '; sqr9T = 1; turn = 0; vari(); player1Check()} else if(document.tic.sqr9.value == ' ' && turn == 0 && mode == 2) {document.tic.sqr9.value = ' O '; sqr9T = 1; turn = 1; vari(); player1Check()} drawCheck()">
</form>
</body>
</html>[/quote]
g. Rainbow Style
[quote]<html>
<head>
<style type="text/css">
<!--
body{
background-image : url([b]IMAGE URL[/b]);
background-repeat : repeat;
}
-->
</style>
</head>
<body>
<b>
<center>
<script>
/*
RAINBOW TEXT Script by Matt Hedgecoe (c) 2002
Featured on JavaScript Kit
For this script, visit
http://www.javascriptkit.com
*/
// ********** MAKE YOUR CHANGES HERE
var text="[b]SUPER WELCOME. HEHEHE[/b]" // YOUR TEXT
var speed=80 // SPEED OF FADE
// ********** LEAVE THE NEXT BIT ALONE!
if (document.all||document.getElementById){
document.write('<span id="highlight">' + text + '</span>')
var storetext=document.getElementById? document.getElementById("highlight") : document.all.highlight
}
else
document.write(text)
var hex=new Array("00","14","28","3C","50","64","78","8C","A0","B4","C8","DC","F0")
var r=1
var g=1
var b=1
var seq=1
function changetext(){
rainbow="#"+hex[r]+hex[g]+hex[b]
storetext.style.color=rainbow
}
function change(){
if (seq==6){
b--
if (b==0)
seq=1
}
if (seq==5){
r++
if (r==12)
seq=6
}
if (seq==4){
g--
if (g==0)
seq=5
}
if (seq=

){
b++
if (b==12)
seq=4
}
if (seq==2){
r--
if (r==0)
seq=3
}
if (seq==1){
g++
if (g==12)
seq=2
}
changetext()
}
function starteffect(){
if (document.all||document.getElementById)
flash=setInterval("change()",speed)
}
starteffect()
</script>
</center>
</b>
</body>
</html>[/quote]
h. Flashing Style
[quote]<html>
<head>
<style type="text/css">
<!--
body{
background-image : url([b]BG IMG URL[/b]);
background-repeat : repeat;
}
-->
</style>
<script language="JavaScript1.2" type="text/javascript">
/***********************************************
* Flashing Link Script- © Dynamic Drive (
www.dynamicdrive.com)
* This notice must stay intact for use
* Visit
http://www.dynamicdrive.com/ for full source code
***********************************************/
var flashlinks=new Array()
function changelinkcolor(){
for (i=0; i< flashlinks.length; i++){
var flashtype=document.getElementById? flashlinks[i].getAttribute("flashtype")*1 : flashlinks[i].flashtype*1
var flashcolor=document.getElementById? flashlinks[i].getAttribute("flashcolor") : flashlinks[i].flashcolor
if (flashtype==0){
if (flashlinks[i].style.color!=flashcolor)
flashlinks[i].style.color=flashcolor
else
flashlinks[i].style.color=''
}
else if (flashtype==1){
if (flashlinks[i].style.backgroundColor!=flashcolor)
flashlinks[i].style.backgroundColor=flashcolor
else
flashlinks[i].style.backgroundColor=''
}
}
}
function init(){
var i=0
if (document.all){
while (eval("document.all.flashlink"+i)!=null){
flashlinks[i]= eval("document.all.flashlink"+i)
i++
}
}
else if (document.getElementById){
while (document.getElementById("flashlink"+i)!=null){
flashlinks[i]= document.getElementById("flashlink"+i)
i++
}
}
setInterval("changelinkcolor()", 1000)
}
if (window.addEventListener)
window.addEventListener("load", init, false)
else if (window.attachEvent)
window.attachEvent("onload", init)
else if (document.all)
window.onload=init
</script>
</head>
<body>
<center>
<a href="http://www.friendster.com/viewalbums.php?uid=[b]FS ID HIR[/b]" id="flashlink0" flashtype=0 flashcolor="cyan"><font size=5>[b]My photos[/b]</font></a>
<br><br>
<a href="[b]ANY HTTP URL HERE[/b]" id="flashlink1" flashtype=1 flashcolor="lime"><font size=5>[b]Website[/b]</font></a>
</center>
</body>
</html>[/quote]
i. LCD CLOCK in shout out
[quote]<html>
<head>
<style>
<!--
.styling{
background-color:black;
color:lime;
font: bold 15px MS Sans Serif;
padding: 3px;
}
body{
background-image : url([b]IMG URL HIR[/b]);
background-repeat : repeat;
}
-->
</style>
</head>
<body>
<span id="digitalclock" class="styling"></span>
<script>
<!--
/*****************************************
* LCD Clock script- by Javascriptkit.com
* Featured on/available at
http://www.dynamicdrive.com/
* This notice must stay intact for use
*****************************************/
var alternate=0
var standardbrowser=!document.all&&!document.getElementById
if (standardbrowser)
document.write('<form name="tick"><input type="text" name="tock" size="6"></form>')
function show(){
if (!standardbrowser)
var clockobj=document.getElementById? document.getElementById("digitalclock") : document.all.digitalclock
var Digital=new Date()
var hours=Digital.getHours()
var minutes=Digital.getMinutes()
var dn="AM"
if (hours==12) dn="PM"
if (hours>12){
dn="PM"
hours=hours-12
}
if (hours==0) hours=12
if (hours.toString().length==1)
hours="0"+hours
if (minutes<=9)
minutes="0"+minutes
if (standardbrowser){
if (alternate==0)
document.tick.tock.value=hours+" : "+minutes+" "+dn
else
document.tick.tock.value=hours+" "+minutes+" "+dn
}
else{
if (alternate==0)
clockobj.innerHTML=hours+"<font color='lime'> : </font>"+minutes+" "+"<sup style='font-size:1px'>"+dn+"</sup>"
else
clockobj.innerHTML=hours+"<font color='black'> : </font>"+minutes+" "+"<sup style='font-size:1px'>"+dn+"</sup>"
}
alternate=(alternate==0)? 1 : 0
setTimeout("show()",1000)
}
window.onload=show
//-->
</script>
</body>
</html>[/quote]
[/spoiler]
[b]
UPDATES: as of 11/15/08
j. Fading shout out texts.[/b]
long code. so use .htm file for this or php.
[spoiler][quote]<html>
<head>
//Warpgear fading shoutout texts
<div id="fader" style="position:absolute; top:35px; left:50px; width:600px; text-align:center;"></div>
<script language="JavaScript">
<!--
// texts:
// Your messages wich may contain regular html tags but
// must at least contain: [ <font color='{COLOR}'> ]
// Use single quotes [ ' ] in your html only. If you need
// a double quote in the message itself use an escape
// sign like this: [ \" ] (not including the brackets)
var texts = new Array(
"<font size='+2' color='{COLOR}' face='Arial'><strong>[b]W E L C O M E[/b]</strong></font>",
"<font size='+3' color='{COLOR}' face='Arial'><strong>[b]TO[/b]</strong></font>",
"<font size='+4' color='{COLOR}' face='Arial'><strong>[b]F A D E R[/b]</strong></font>",
"<font size='+3' color='{COLOR}' face='Arial'><strong>[b]by...[/b]</font>",
"<a href='http://warpgear.com' target='_top'><font size='+3' color='{COLOR}' face='Arial'><strong>[b]WarpGear Software[/b]</strong></font></a>");
var bgcolor = "#000000"; // background color, must be valid browser hex color (not color names)
var fcolor = "#FF8000"; // foreground or font color
var steps = 20; // number of steps to fade
var show = 500; // milliseconds to display message
var sleep = 30; // milliseconds to pause inbetween messages
var loop = true; // true = continue to display messages, false = stop at last message
// -->
</script>
<script language="JavaScript">
var colors = new Array(steps);
getFadeColors(bgcolor,fcolor,colors);
var color = 0;
var text = 0;
var step = 1;
// fade: magic fader function
function fade()
{
// insert fader color into message
var text_out = texts[text].replace("{COLOR}", colors[color]); // texts should be defined in user script, e.g.: var texts = new Array("<font color='{COLOR}' sized='+3' face='Arial'>howdy</font>");
// actually write message to document
if (document.all) fader.innerHTML = text_out; // document.all = IE only
if (document.layers) { document.fader.document.write(text_out); document.fader.document.close(); } // document.layers = Netscape only
// select next fader color
color += step;
// completely faded in?
if (color >= colors.length-1)
{
step = -1; // traverse colors array backward to fade out
// stop at last message if loop=false
if (!loop && text >= texts.length-1) return; // loop should be defined in user script, e.g.: var loop=true;
}
// completely faded out?
if (color == 0)
{
step = 1; // traverse colors array forward to fade in again
// select next message
text += 1;
if (text == texts.length) text = 0; // loop back to first message
}
// subtle timing logic...
setTimeout("fade()", (color == colors.length-2 && step == -1) ? show : ((color == 1 && step == 1) ? sleep : 50)); // sleep and show should be defined in user script, e.g.: var sleep=30; var show=500;
}
// getFadeColors: fills Colors (predefined Array)
// with color hex strings fading from ColorA to ColorB
// note: Colors.length equals the number of steps to fade
function getFadeColors(ColorA, ColorB, Colors)
{
len = Colors.length;
// strip '#' signs if present
if (ColorA.charAt(0)=='#') ColorA = ColorA.substring(1);
if (ColorB.charAt(0)=='#') ColorB = ColorB.substring(1);
// substract rgb components from hex string
var r = HexToInt(ColorA.substring(0,2));
var g = HexToInt(ColorA.substring(2,4));
var b = HexToInt(ColorA.substring(4,6));
var r2 = HexToInt(ColorB.substring(0,2));
var g2 = HexToInt(ColorB.substring(2,4));
var b2 = HexToInt(ColorB.substring(4,6));
// calculate size of step for each color component
var rStep = Math.round((r2 - r) / len);
var gStep = Math.round((g2 - g) / len);
var bStep = Math.round((b2 - b) / len);
// fill Colors array with fader colors
for (i = 0; i < len-1; i++)
{
Colors[i] = "#" + IntToHex(r) + IntToHex(g) + IntToHex(b);
r += rStep;
g += gStep;
b += bStep;
}
Colors[len-1] = ColorB; // make sure we finish exactly at ColorB
}
// IntToHex: converts integers between 0-255 into a two digit hex string.
function IntToHex(n)
{
var result = n.toString(16);
if (result.length==1) result = "0"+result;
return result;
}
// HexToInt: converts two digit hex strings into integer.
function HexToInt(hex)
{
return parseInt(hex, 16);
}
</script>
</head>
<body onload="fade()" bgcolor="#000000">
</body>
</html>[/quote]
[/spoiler]
2. Copy/Paste it in a notepad or create text file using ur File hosting
site. Then save it as .htm
3. Use the loader below...
[quote]var xiru = "<iframe style='FILTER: chroma(color=#666666)' allowtransparency='true' frameborder=0 width='100%' height='175' scrolling='no' src=[b]HTM FILE HERE[/b]></iframe>";
document.getElementById('cpShoutoutBox').style.height='175%';
document.getElementById('cpShoutoutBox').style.overflowY='hidden';
document.getElementById('cpShoutoutBox').innerHTML = "<table width='100%'><tr><td align='center'>"+xiru+"</td></tr></table>";[/quote]
[b]remember: u can adjust some components. AT UR OWN RISK![/b]

4. then compile emm together with ur other js codes... (use js extension)
PREVIEWS!
[url=http://profiles.friendster.com/65704393]TICKER STYLE[/url]
[url=http://profiles.friendster.com/58896838]SLIDING STYLE[/url]
[url=http://profiles.friendster.com/59022965]TYPING STYLE[/url]
[url=http://profiles.friendster.com/59211461]SWITCHING STYLE[/url]
[url=http://profiles.friendster.com/51021768]NEON STYLE[/url]
[url=http://profiles.friendster.com/54349055]TIC TAC STYLE (GAME)[/url]
[url=http://xiruki.fileave.com/bowww.htm]RAINBOW[/url]
[url=http://xiruki.fileave.com/fla.htm]FLASHING STYLE[/url]
[url=http://xiruki.fileave.com/lcd.htm]LCD CLOCK[/url]
[b]more features to come...SOON!![/b]
for FF and IE users... more compatible with IE...

[b]credits:[/b]
[i]Dynamicdrive
Jsmadeeasy
Javascript kit
Monz
Javanet
Java best!
Fileave
Freewebtown
SONY laptop
Globe broadband .Hahaha...[/i]

`
Last edited by ---xXirukiTepe--- (2008-11-22 01:45:40)